![]() ![]() It will require new software to be written but does not dramatically affect the current construction of 3D printers today. It is the first and most accessible avenue for improvement in slicing technologies. ![]() ![]() Part One, here, will cover the improvements yet to be had with the 2D and layer height model of slicing. Re-envisioning the slicer is no small task, so I’m going to tackle it in three articles. It should be possible to produce parts that handle forces in unique ways such that machining, molding, sintering, and other commonly implemented methods will have a hard time competing with in many applications. I believe that fused deposition modelling (FDM), which is the cheapest and most common technology, can produce parts superior to other production techniques if treated properly. Many of the things I’ll mention have been worked on or solved in one context or another, but not blended into a cohesive package. I’ve always been a proponent of just building something, but sometimes it’s very easy to keep polishing the solution we have now rather than looking for and imagining the solutions that could be. I thought it would be a good idea to visualize what slicing, and by extension 3D printing, could be. One of the topics that arises frequently is the slicer, the software that turns a 3D model into paths for a 3D printer. I’ve had a few conversations over the years with people about the future of 3D printing. ![]()
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